Each practicum in CS160 is divided into three design cycles. Each cycle focuses on a different observation, prototyping, or evaluation technique.
Design awards are given to the top three student submissions in each cycle.
In this assignment, students were asked to direct manipulation interaction to support the creative activity of coloring.
This consisted of:
Students conducted an observational study, carried out a task analysis, and created three interaction sketches for critique.
Students created and iterated on a paper prototype informed by a Wizard of Oz evaluation.
Students programmed the direct manipulation interaction focusing design concerns on either achieving flow and engagement, supporting a learning task, or creating an entirely new experience.
The final interactions were programmed using
with imported SVG coloring pages converted from raster images using Adobe Illustrator AutoTrace.
For more information about the assignment, check out the